☆ Retro Game Dev ¹ Download by Þ Derek Morris A Great FoundationAn excellent walk through developing two games which covers all of the key phases not just code but code, assets, modular design, and.
Learn To Develop Your Own Games For The Biggest Selling Home Computer Of All Time The Commodore Using Modern Tools, This Introductory Book Guides You Through All The Elements Required To Make Two Mini Games A Space Shooter And A Platformer, And Run Them On An Emulator Or Real C HardwareWhether You Re A Retro Enthusiast After A Nostalgia Fix, Or A Newcomer Hoping To Break Into The Games Industry, This Will Unleash Your Creativity Learn About Assembly Language Commodore Hardware CBM Prg Studio IDE VICE Commodore Emulator Hardware And Software Sprites SID Chip Audio Effects Sprite Character Animation Background Screen Design And Much Downloads And Discussion Forum Available At RetrogamedevPaperback B W Interior Kindle Color Interior Please Note That The Kindle Version Is Print Replica And Will NOT Work On EReaders It Will ONLY Work On Tablets, Phones, Kindle Fires, Kindle Reading Apps Etc Sch ne Einf hrung in die C64 Spieleentwicklung, die die generellen Konzepte kommuniziert Anfangs ein perfektes Tempo mit angenehmer Detailtiefe, sp ter arg kurz gehalten, man ben tigt parallel definitiv noch tiefergehende Literatur zu Assembler.
Fun Quite short but high quality and easy to follow Fab introduction to the world of c64 games programming Must read if you re a frustrated games designer
This is a fine book on C64 Development It starts easy and simple, with the basics on 6502 and some specifics of the platforms, and guides you through the creation of two games one simple space shooter, and a platformer.
The tutorials are very easy to follow, up to a certain point midway through the Shooter, where you have to start using the given examples to do anything It s still easy to do, but if you are trying to do the projects on your own, there s a bit work to do.
Still, it s a great intro to the C64 It doesn t enter advanced topics, but that fine, since it s a book about the basics, and it does that really well.
A short tutorial in using CBM Prog Studio to create C64 games Morris gives a high level code walkthrough of two demonstration games a space shooter, and a side scrolling platformer game assets available here.
Morris did a great job, and I hope he has books like this coming soon 4.